NEW Poser Pro 11 - ON SALE NOW!
Manga Studio Now Available!
Clip Studio Paint EX (Manga Studio)

CLIP STUDIO PAINT EX (Manga Studio)

The ultimate illustration tool for serious comic, manga & graphic artists.

Upgrade Now

   CLIP STUDIO PAINT EX & Manga Studio EX 5 are the same applications.

Clip Studio Paint EX (Manga Studio) System Requirements

Windows

  • Windows® 7, 8, 8.1 or 10

  • 2 GHz Intel® Pentium® 4 or equivalent

  • Does not work with 64 bit version of XP or Vista

  • Does not work with Windows RT

  • Compatible with 32 bit and 64 bit OS

  • 2 GB RAM recommended

  • 2 GB free hard disk space recommended

  • Graphic card with VRAM of 256MB or more and OpenGL 1.5 recommended

  • XGA (1024×768) or higher, WXGA (1280×768) or higher, 16-Bit color display or higher

  • Pen/Stylus Tablets - Wacom tablets (FAVO, Bamboo, Intuos, and Cintiq). Also known to work with Microsoft’s Surface Pro and other tablets.

  • Internet connection required for product activation service

  • DVD-ROM Drive

Macintosh

  • Macintosh® OS X 10.9, 10.10, 10.11 or newer

  • Intel® Core™ 2 Duo minimum

  • Compatible with 32 bit and 64 bit OS

  • 2 GB RAM recommended

  • 2 GB free hard disk space recommended

  • Graphic card with VRAM of 256MB or more and OpenGL 1.5 recommended

  • XGA (1024×768) or higher, WXGA (1280×768) or higher, 16-Bit color display or higher

  • Pen/Stylus Tablets - Wacom tablets (FAVO, Bamboo, Intuos, and Cintiq).

  • Internet connection required for product activation service

  • DVD-ROM Drive

Windows Chinese language operating system not supported.

Please note that Manga Studio and CLIP STUDIO PAINT are the exact same applications. CLIP STUDIO PAINT is simply the digital download version of Manga Studio.

Smith Micro will be providing customer support to all English versions of CLIP STUDIO PAINT and Manga Studio.

Video Cards lacking updates for the Drivers since 2010 may not fully support Manga Studio Display requirements. Integrated video cards or shared Memory Systems can have issues with 3D Materials, Materials Display, and Input Device behavior in the Display.