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Using Poser Pro's PoserFusion Plugin with Autodesk Maya

Smith Micro's Poser Pro PoserFusion for Maya plug-in allows you to host animated Poser scenes within Autodesk's Maya 8.5/2008 application. The following steps are to help you integrate Poser scenes into Maya.Smith Micro's Poser Pro PoserFusion for Maya plug-in allows you to host animated Poser scenes within Autodesk's Maya 8.5/2008 application. The following steps are to help you integrate Poser scenes into Maya.

Currently, the PoserFusion plug-in works in Maya 8.5 and 2008 (32-bit), Mac OS X 10.4, 10.5, Windows XP, and Vista. If you haven't done so, install the PoserFusion for Maya plug-in. Installing the plug-in is a very simple process that adds on to your existing Maya application. You must have a valid installation of Maya already installed prior to installing PoserFusion. Double-click the InstallPoserFusionForMaya icon.

Please read the PoserFusion for Maya section starting on page 38 of the Poser Pro Reference Manual.pdf available in the Poser Pro application folder.

1. Create your animated figure in Poser Pro. Be sure to set up all of the props and conformed figures that you will use in your animation before hosting your Poser Pro scene in Maya. Poser files hosted within Maya retain all of the Poser data including the figure and prop geometries, materials, and keyframe data. Maya treats hosted Poser figures/props as Maya object primitives.

2. Updating Poser animations in Maya: You can make changes to your Poser scene in Poser Pro and update the scene in Maya by using the second button, Reload Selected Poser file from disk and third button, Reload All Poser files from disk in the Poser shelf.

3. Make sure all figures and props are in the main Poser Pro content runtime or the external runtime is hooked up to the Poser library. Otherwise, Maya will report a 'cannot load error' message when trying to load the scene.

4. Poser Pro allows you to save compressed files. You may save a Poser scene as .pz3 or .pzz. Select the compressed file option by selecting Edit> General Preferences>Save Compressed Files.

5. Poser Shelf: In order to use the Poser shelf, you need to load it from Maya's Shelf Editor. You must select Load Shelf... from the pulldown and locate the shelf_Poser.mel file.

On Windows, it is located in Maya> scripts>startup> shelf_Poser.mel. On the Mac, Maya.app>Contents>scripts>startup> shelf_Poser.mel

6. Exporting the Maya camera pose to Poser Poser Pro.

Windows: For details, you can refer to http://graphics.smithmicro.com/article/articleview/2378/1/326/

Mac: Launch Maya. Import a Poser scene that contains a figure.

Create> Cameras>Camera

In the scene, select the Poser figure and the new camera.

Click on the Export Pose Camera tool (last button in the Poser Shelf)

You need to :

Set type to Best Guess (*.*)

Type in a name for the camera and append with .cmz, i.e. MayaCameraPose.cmz

Save it to your Poser Pro content runtime

For example, Poser Pro Content> Runtime> Libraries> Camera>Camera Set

7. Known issues:

- Importing a Poser scene by drag and drop or by File>Import Best Guess (*.*) might not work. Please set File Type to Poser (*.*); the Poser scene should then load correctly.

- Importing another type of file with Poser (*.*) selected might cause instabilities. This is due to PoserFusion not recognizing that a file is not of a compatible type.

- Maya is not able to open all JPG files. If you come across a JPG file that Maya can not open, please re-save the JPG in a different format, and change the file name in Maya's file texture node.

Now that you have some fundamentals about how the PoserFusion plug-in works, you can combine Poser Pro's speed and ease of use with Maya's powerful modeling, rendering, and animation tools to create animatics and fully rendered animations. You can find further reference and purchasing information about Poser Pro, characters, sets and props, and BVH motions at graphics.smithmicro.com and www.contentparadise.com. Maya information is available from www.autodesk.com.