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Quick Tip: Controlling a Figure's Eyes

For use with Poser 5, Poser Artist/4, and Poser Pro Pack

Control a figure's eyes so that they can follow a camera in the scene as it moves through space (Poser 3 characters or later).Problem: Control a figure's eyes so that they can follow a camera in the scene as it moves through space.

Solution: In Poser, select an eyeball and click Objects>Point At to open the Choose Actor window. Select Main Camera and click OK. Repeat the above steps for the other eyeball. Now move the camera around, and watch the eyes follow. Or, try moving the head or body around and notice the eyes remaining fixed on the camera. You'll be able to key frame these movements so that in your finished animation, the eyes appear to be locked and focused on the camera. It's a very easy technique to automatically have your character watch the camera!

You can use this procedure to make the eyes to follow an imported object or prop such as a ball or another figure, or even follow a body part such as a moving hand. You can make any part of a figure, as well as cameras or lights follow any item in the scene by using the Point At control. This option is also useful for creating complex mechanical devices, such as pointing cylinders and pistons at each other.