Clothing your figures in Poser


Poser figures use three different types of clothing- here's how to tell which type you've got, and how to use it all!

What types of clothing do we have?

Poser has three types of clothing- built-in, conforming and dynamic. Built-in clothing is the type used on the Casual figures from Poser (like the figures shown above.) It's actually modeled into the mesh of the figure- there's no 'body' under those clothes! Built-in clothing is easy to use, but you can't change the shape or style of the clothing. You can, however, change the colors that are used on individual parts of the clothing. See THIS TUTORIAL for details.

If you need a different style of clothing than what's available on the Casual figures, you'll need to start with a nude figure. Delete the Casual figure from the scene if you like, it'll still be available from Poser's library. Then bring in a new, nude figure to clothe.

Conforming clothing

The next type of clothing that Poser uses is 'conforming' clothing. Conforming clothing has different, separate clothing items which you can mix and match to get just the look you want. Bring items of conforming clothing into the scene from the Library, and the nude figure can then 'wear' them. Once these items are set to conform to the nude figure, they will 'stick' to that figure and follow its movements. Each item of conforming clothing- shirt, pants, whatever- is a separate figure (see the drop-down menu in the picture above.) Thus each item has body parts, joints and all the complexity of a Poser figure. This structure however makes it very easy to use- it behaves a lot like real cloth, moving interactively with the figure.

Making clothes conform

To set a piece of conforming clothing to apply to a particular figure, first bring it into the scene along with the nude figure. Be sure to select the clothing item, then (1) select CONFORM TO from the Figure menu. A dialog will appear- (2) select the figure who should 'wear' the clothes, and click OK. Now, the clothing should snap onto the figure and follow its movements. If you select the figure and apply a pose, the clothing should follow along- but be careful not to apply the pose to the clothing by accident! Use UNDO if necessary, to correct any posing goofs.

Dynamic Clothing

The third type of clothing that Poser offers is 'dynamic' clothing. Like conforming clothing, dynamic clothing allows you to mix and match individual items of attire. Each piece of dynamic clothing consists of a simple prop- no joints, no structure- which is then processed by Poser's CLOTH ROOM simulator to make it behave like actual cloth. Using dynamic clothing is a bit more involved than using conforming clothing, but the results are extremely realistic. See THIS TUTORIAL for instructions on using dynamic cloth in Poser.

One big advantage of dynamic clothing is that many dynamic cloth items can be used with almost any figure. Conforming cloth, because it is built with specific body parts and joints, only works properly on the particular figure for which it was built. Using conforming clothing on the 'wrong' figure can produce very strange results. Dynamic clothing on the other hand is much more versatile- as long as the clothing covers the figure in its 'starting' position, it should simulate properly and work on that figure. And as you can see, it's very realistic!